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Advanced Diploma of Professional Game Development

11151NAT
IT & cyber securityAdvanced DiplomaNationally recognisedAccredited course
Level 6AQF level
18 months to 2 yearsAQF length guide
1Training providers
Mar 2023Accredited from
Source: training.gov.au · AQFQualification details and status from training.gov.au, the national register of vocational education (11151NAT, current release). Typical length is the Australian Qualifications Framework volume-of-learning guide for a Advanced Diploma; actual course length varies by provider and recognition of prior learning.More about our sources: How we check our facts

Careers this can lead to

This course is a recognised way into 3 careers. Each one opens that career's page: pay, outlook and how to get in.

What you learn

Units come from the official list for this course on the national register.

See all 31 units in the official listHide the unit list
CUADES412Interpret and respond to a design brief
CUADIG514Design games
CUADIG516Design interactions
ICTGAM420Produce interactive games
ICTGAM425Create visual design components in interactive games
ICTGAM532Create design concepts for digital games and 3-D media
ICTGAM533Create complex 3-D interactive games
ICTGAM535Develop complex 3-D software for games and interactive media
ICTGAM545Manage technical art and rigging in 3-D animations
ICTGAM549Collaborate in design of 3-D game levels and environments
ICTGAM552Create complex 3-D characters for games
ICTGAM556Develop and implement physics in 3-D digital games
NAT11151001Plan and pitch a game design proposal
NAT11151002Manage major game production
NAT11151003Implement online promotion strategy
NAT11151004Identify, evaluate, and apply digital extended reality technologies
NAT11151005Apply fundamental games programming mathematical skills
NAT11151006Develop complex systems for real time applications
NAT11151007Test products externally
NAT11151008Research player psychology
NAT11151009Apply game economies
NAT11151010Deliver games for clients
NAT11151011Create digital elements to be used within extended reality technologies
NAT11151012Apply procedural production processes to 3D digital art
NAT11151013Create 3D digital assets using scanning production techniques
NAT11151014Create modular real time 3D environments
NAT11151015Apply advanced texturing techniques
NAT11151016Apply game development techniques
NAT11151017Animate and implement 3D character controls in a game engine
NAT11151018Implement real time rendering techniques and algorithms
NAT11151019Program custom physics algorithms for real time simulations
Source: training.gov.auUnit list from the 11151NAT unit grid on training.gov.au, the national register of vocational education, current release. Core and elective packaging rules are set by the course; your provider confirms which electives they offer.More about our sources: How we check our facts

Who offers it

1 registered training provider can deliver this course. Pick your state to see local providers first, with everyone who can deliver there below. Or search a name. Each arrow opens the provider's page here, which links to their own website.

The Academy of Interactive Entertainment LtdBased in ACT · Registered since 1999→

Providers are listed alphabetically. A listing is not a recommendation or an endorsement, and providers do not pay to appear. Based-in shows each provider's registered head office; most providers deliver online Australia-wide. The → link opens the provider's page on this site, which links to their own website. Contact the provider for current intakes, fees and study modes.